![]() Conversely, it takes much more time to become proficient in many (or even all) areas of the game training every skill in the game to the maximum level would take around two decades of continuous training. ![]() ![]() This also means that young characters (who have not been playing for as long) can quickly "catch up" to older characters in specific areas of the game. It doesn't take too much time to become proficient in one area of the game (say, flying missile frigates), as there is a finite number of skills which improve your performance in that particular area.Some skills affect multiple areas of the game, but most are specialised. Additionally, training skills improves your performance (your ships will fly faster, your guns will do more damage, you will pay lower taxes, and so on). If you want to fly a ship, use modules on that ship, mine, trade, and so much more, you'll need to have trained specific skills for that. Skills are a significant part of what defines a character and what they can do.
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